Evil Moe Glados Cut-scene + Kinect Animation for Half-Life 2 + Tutorial

Lately i bought Xbox Kinect just for a sake of animation and after the help from the net, i make it work! Thanks to www.brekel.com for its excellent tools for making Kinect useful for development purpose and make the low budget MoCap ideally work at home! check out about the site: www.brekel.com If you want to try it too, make sure you prepare this stuff: +A Powerful pc, because its multi-threading use +A Kinect Device of course, you can get it around 400+usd at microsoft +The Brekel Software and all its needed. Check it here: www.brekel.com +Autodesk Motion Builder for animation recording and refinement (i use version 2009) +3ds max with suitable FBX plugin (i use old 3ds max 7) +AND PURPOSE WHY ARE YOU DOING THIS? such for game development? modding? and such and tutorial how to install, check it here: www.brekel.com What am i doing with this stuff? As the Result Shown in Video Above I make the result compiled in half-life 2 ep 2. Its a short cut-scene featuring Nurani want to capture Moe Glados alive but its seems Glados it self is too powerful. You can try download the map here: dl.dropbox.com The packed file contain .bsp for hl2 to run. Please extract it in map folder and run it using HALF-LIFE 2: EPISODE 2. Not gmod and other… It also contain .vmf file use to open up into hammer editor, feel free to look into it It may look not as great but this appear an opportunity to work more further as part of game development. I forgot to list for the Nurani voice actor cast

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